>>3733432Randomness can arbitrate a sentient function and by random generation a sentient build can be achieved. With progeneration in further utility of sentience functions, the tendancy to exhibit sentience through random action are prioritized over by the random chance that sentience is percieved in effect at all, and in some cases, sporadic events in which sentience is condensed or lacking thereof may occur overall. Stellaris may be on a ratio of sentience from none to obvious, based on random account of its own AI in utility. While the ai may not be sentient, it may convey sentience per sae while at other times lacking. A sentience in that suggests any AI or random-generation had been involved, and through chance caused a direct example. This example may yield context as to the definition of sentience, and may yet have latent results as the utility for any action either resulting from game logic or a method indicating a superintelligence from sources unknown.